KABOOM
Android Game Product MapFull App Screen Architecture
Google PlayAmazon Appstore
Unity 3D • Android-first • 2–8 players

Complete app flow, from first launch to the final score.

This visual map defines the customer journey, the live match loop, supporting player systems, commerce, and the technical layers needed to deliver KABOOM as a 3D Android game.

Physical tower recreated in 3DSix custom rigidbody diceRoom-code multiplayerGoogle Play + Amazon
Primary 3D referenceThe in-game tower and tray must follow the supplied physical design.

Match the orange body, vertical tower proportions, front exit, branded side details, tray footprint, blue accents, and exact custom dice faces.

Actual orange KABOOM tower and tray
Interactive system map

Click any screen to inspect its purpose, actions, data, and technical ownership.

Core journeyPlayer systemsStore and purchasesTechnical layer
82%
01 • Entry and setup
02 • Core match journey
03 • Player ecosystem
04 • Technical delivery layer
Actual KABOOM dice
Physical asset referenceSix dice faces: K, A, B, Green Bomb, Red Bomb, M
Unity specialist focus3D tower, dice physics, gameplay scene and Android optimisation
Existing team supportUI design, supplied assets, backend/API collaboration, content and QA
Expected outcomeA complete buildable product flow with no missing system areas